Build Faster, Smoother Games Master Mobile Performance
Learn proven optimization techniques from developers who've shipped games to millions of players. Our autumn 2025 program focuses on real-world performance challenges that mobile developers face daily.
Recognition From Industry Leaders
Our performance optimization methodology has been recognized by mobile gaming communities across Europe. Students from our 2024 cohort reported measurable improvements in their production builds within weeks.
We received the Central European Game Dev Education Award in late 2024 for our practical approach to teaching memory management and rendering optimization.
Certified by Unity & Unreal educatorsHow We Teach Performance
Forget theoretical lectures. You'll work on actual game projects with performance issues and learn to diagnose and fix them systematically.
Profile First
Start every optimization by measuring. We teach you to use profiling tools properly so you're fixing actual bottlenecks, not guessing.
Real Codebases
Work with messy, real-world game code. Learn to spot common performance killers in production environments.
Platform Specific
Android and iOS behave differently. You'll learn optimization strategies tailored to each platform's strengths and limitations.
Memory Management
Understand how mobile memory works. Master garbage collection patterns that won't cause frame drops during gameplay.
Rendering Pipeline
Deep dive into draw calls, batching, and shader optimization. Learn what actually happens between your code and the screen.
Testing Methods
Build performance test suites that catch regressions before they ship. Automation strategies that work for small teams.
What You'll Actually Learn
Profiling Fundamentals
Master Unity Profiler, Xcode Instruments, and Android Studio tools. Learn to read flame graphs and identify CPU/GPU bottlenecks accurately.
Draw Call Optimization
Reduce rendering overhead through batching, atlasing, and LOD systems. Understand when to use static vs dynamic batching.
Memory Patterns
Implement object pooling, manage texture compression, and handle memory warnings gracefully on both iOS and Android.
Physics & Animation
Optimize collision detection, manage animation overhead, and use ragdoll physics efficiently without tanking frame rates.
Shader Writing
Write mobile-friendly shaders. Learn when to sacrifice visual quality for performance and how to make smart trade-offs.
Learning From Experience
I've spent eight years optimizing mobile games, from indie titles to projects with 5+ million downloads. Started as a Unity developer in 2017, moved into performance engineering because too many good games were getting bad reviews due to technical issues.
Taught my first optimization workshop in 2019 at a local game dev meetup in Ljubljana. It was supposed to be a one-hour session but ran for three because developers kept asking questions. That's when I realized how much demand there was for practical performance education.
Since then, I've worked with studios across Central Europe helping them ship smoother games. The patterns I teach come directly from production work — these aren't academic exercises.
- Shipped 12 mobile games to production since 2017
- Unity Certified Expert since 2020
- Regular speaker at regional game development conferences
- Contributed performance patches to several open-source game engines
Next Program Starts September 2025
We're accepting applications for our autumn cohort. Program runs for 10 weeks with live sessions every Tuesday and Thursday evening. All sessions recorded for timezone flexibility.
Limited to 24 students to maintain quality feedback and code review. Early applications get priority as spots fill up.